Breakdown
Build your own board: narrow it to a bird's mains or a stat threshold, add/remove stat columns, sort from the Sort menu or by clicking a column header
| # | Player | ×W/L | ×E/G | ×Playtime |
|---|---|---|---|---|
| #251 | 1.32 | 2.91 | 15h 22m | |
| #252 | 0.46 | 0.85 | 7h 56m | |
| #253 | 0.64 | 0.72 | 8h 44m | |
| #254 | 0.33 | 1.37 | 8h 0m | |
| #255 | 0.52 | 1.93 | 11h 17m | |
| #256 | 0.74 | 1.68 | 7h 31m | |
| #257 | 0.43 | 0.25 | 9h 51m | |
| #258 | 0.42 | 0.43 | 6h 41m | |
| #259 | 0.66 | 2.14 | 8h 38m | |
| #260 | 0.38 | 1.62 | 13h 55m | |
| #261 | 1.08 | 2.01 | 8h 26m | |
| #262 | 0.71 | 1.80 | 7h 41m | |
| #263 | 0.41 | 1.83 | 17h 35m | |
| #264 | 0.59 | 3.61 | 10h 53m | |
| #265 | 0.63 | 1.74 | 7h 10m | |
| #266 | 0.56 | 2.33 | 7h 1m | |
| #267 | 0.68 | 3.74 | 12h 26m | |
| #268 | 0.84 | 5.42 | 9h 11m | |
| #269 | 0.55 | 0.47 | 7h 57m | |
| #270 | 1.03 | 2.75 | 15h 12m | |
| #271 | 0.56 | 3.95 | 12h 30m | |
| #272 | 0.77 | 1.60 | 6h 55m | |
| #273 | 0.36 | 0.93 | 7h 38m | |
| #274 | 0.65 | 3.42 | 9h 9m | |
| #275 | 0.74 | 2.36 | 12h 12m | |
| #276 | 0.35 | 0.73 | 4h 29m | |
| #277 | 0.45 | 3.65 | 16h 55m | |
| #278 | 0.51 | 3.35 | 13h 4m | |
| #279 | 0.91 | 4.17 | 11h 11m | |
| #280 | 0.78 | 1.90 | 6h 14m | |
| #281 | 0.44 | 0.86 | 6h 23m | |
| #282 | 2 | 0.95 | 4h 23m | |
| #283 | 0.76 | 2.84 | 12h 1m | |
| #284 | 0.67 | 0.61 | 3h 56m | |
| #285 | 1.40 | 1.36 | 7h 54m | |
| #286 | 0.40 | 2.06 | 10h 27m | |
| #287 | 0.39 | 0.38 | 6h 20m | |
| #288 | 0.49 | 3.01 | 11h 11m | |
| #289 | 0.42 | 2.14 | 14h 10m | |
| #290 | 0.38 | 1.73 | 9h 28m | |
| #291 | 0.71 | 3.25 | 12h 29m | |
| #292 | 0.76 | 3.23 | 10h 20m | |
| #293 | 0.56 | 1.53 | 6h 49m | |
| #294 | 0.39 | 0.89 | 6h 0m | |
| #295 | 1.88 | 4.80 | 7h 51m | |
| #296 | 1.28 | 3.23 | 10h 37m | |
| #297 | 0.30 | 1.96 | 22h 19m | |
| #298 | 0.55 | 0.83 | 8h 17m | |
| #299 | 1.53 | 1.63 | 5h 23m | |
| #300 | 0.60 | 1.50 | 10h 55m |
Ratio sorts (K/D, W/L, E/G) rank players with at least 10 matches first. Bird-mastery columns fill in as the daily sweep resolves each player; missing values show “—”.