Breakdown
Build your own board: narrow it to a bird's mains or a stat threshold, add/remove stat columns, sort from the Sort menu or by clicking a column header
| # | Player | ×W/L | ×E/G | ×Playtime |
|---|---|---|---|---|
| #3201 | 0.23 | 3.18 | 1h 42m | |
| #3202 | 2.50 | 0.29 | 50m 33s | |
| #3203 | 3.33 | 1.54 | 1h 23m | |
| #3204 | 0.20 | 2.17 | 1h 21m | |
| #3205 | 0.27 | 3.60 | 2h 0m | |
| #3206 | 2 | 0.40 | 1h 13m | |
| #3207 | 0.75 | 0.29 | 47m 39s | |
| #3208 | 0.13 | 0.17 | 2h 0m | |
| #3209 | 0.44 | 1.77 | 1h 19m | |
| #3210 | 1.38 | 2.22 | 1h 58m | |
| #3211 | 0.27 | 3.18 | 1h 31m | |
| #3212 | 0.08 | 0.81 | 3h 24m | |
| #3213 | 0.35 | 2 | 2h 31m | |
| #3214 | 0.58 | 2.20 | 2h 18m | |
| #3215 | 0.59 | 0.42 | 2h 14m | |
| #3216 | 2 | 0.29 | 44m 10s | |
| #3217 | 1.33 | 0.71 | 52m 4s | |
| #3218 | 1.17 | 3.60 | 1h 39m | |
| #3219 | 0.40 | — | 53m 39s | |
| #3220 | 0.45 | 2.19 | 2h 51m | |
| #3221 | 2 | 0.17 | 39m 7s | |
| #3222 | 0.36 | 2.88 | 1h 42m | |
| #3223 | 0.33 | 0.25 | 59m 15s | |
| #3224 | 0.50 | 2 | 1h 44m | |
| #3225 | 0.64 | 2.65 | 2h 20m | |
| #3226 | 0.43 | 0.40 | 1h 6m | |
| #3227 | 0.40 | — | 53m 9s | |
| #3228 | 0.15 | 1.14 | 2h 35m | |
| #3229 | — | — | 41m 17s | |
| #3230 | 0.40 | 0.67 | 1h 36m | |
| #3231 | 0.38 | 2.39 | 1h 48m | |
| #3232 | 0.40 | 2.29 | 49m 58s | |
| #3233 | 0.13 | 1.76 | 3h 48m | |
| #3234 | 0.22 | 2.36 | 1h 12m | |
| #3235 | 0.70 | 3.10 | 1h 52m | |
| #3236 | 0.33 | 1 | 1h 7m | |
| #3237 | 2 | 1.50 | 55m 3s | |
| #3238 | 0.50 | 1.71 | 1h 43m | |
| #3239 | 0.55 | 1.47 | 1h 59m | |
| #3240 | — | 0.29 | 1h 0m | |
| #3241 | 1.60 | 4 | 1h 22m | |
| #3242 | 0.20 | 0.92 | 1h 32m | |
| #3243 | 0.21 | 1.63 | 2h 15m | |
| #3244 | 0.30 | 1.62 | 1h 22m | |
| #3245 | 0.86 | 2 | 1h 19m | |
| #3246 | 0.67 | 2.75 | 2h 15m | |
| #3247 | 0.36 | 2.58 | 1h 51m | |
| #3248 | 0.40 | 0.71 | 47m 53s | |
| #3249 | 0.43 | 0.40 | 1h 7m | |
| #3250 | 0.70 | 2.89 | 1h 48m |
Ratio sorts (K/D, W/L, E/G) rank players with at least 10 matches first. Bird-mastery columns fill in as the daily sweep resolves each player; missing values show “—”.